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Marionette: Predicting World States, Rendering Geometry, Painting Appearance

arXiv cs.CV Multimodal & Generative Zian Meng, Zhen Li, Chuanhao Li, Qiang Li, Kaipeng Zhang 2026-08-14

TL;DR - Marionette is an interactive game world model that predicts explicit 3D character states, renders geometric controls, and uses video diffusion for photorealistic appearance. This separation enables direct control and rule-based correction of long-horizon errors without retraining the observation model.

  • Predicts a 276-dimensional state containing articulated skeletons, metric root trajectories, and rotations.
  • A zero-parameter renderer computes geometry and occlusion before control-conditioned video synthesis.
  • State-level terrain and separation rules reduced ground penetration by 66% and prevented character drift.
  • Structured state routing showed no detected fidelity loss, scoring 831 FVD versus 799 with recorded poses.

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