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开源Top2!实测阶跃Step 5 Preview,真有点猛啊…

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Merged summary

TL;DR - StepFun’s Step 5 Preview is a 600B-parameter sparse MoE model designed for long-horizon agent tasks while activating only 27B parameters per token. It reportedly ranks second among open models on Artificial Analysis and targets a strong cost-performance tradeoff.

  • The model combines a 92-layer “narrow but deep” Transformer architecture with a 1M-token context window to support multi-step reasoning and tool use.
  • Sparse MoE, Hybrid Sparse, Sparse GQA, and low-level hardware optimizations aim to reduce the compute and memory costs of long contexts.
  • Long-horizon reinforcement learning and context compaction help the model retain task goals across dozens of tool calls and iterative correction loops.
  • Hands-on tests produced Blender scenes, 3D and 2D games, and a writing website; outputs were usable after several refinement rounds but still showed occasional layout and detail errors.

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开源Top2!实测阶跃Step 5 Preview,真有点猛啊…

量子位 Jay 2026-09-21
Public signals N/A
Providers: Hugging Face · N/A OpenAlex · N/A Publisher · N/A Semantic Scholar · N/A X · N/A Fetched 2026-09-26 14:14:48.751675 UTC

TL;DR - StepFun’s Step 5 Preview is a 600B-parameter sparse MoE model designed for long-horizon agent tasks while activating only 27B parameters per token. It reportedly ranks second among open models on Artificial Analysis and targets a strong cost-performance tradeoff.

  • The model combines a 92-layer “narrow but deep” Transformer architecture with a 1M-token context window to support multi-step reasoning and tool use.
  • Sparse MoE, Hybrid Sparse, Sparse GQA, and low-level hardware optimizations aim to reduce the compute and memory costs of long contexts.
  • Long-horizon reinforcement learning and context compaction help the model retain task goals across dozens of tool calls and iterative correction loops.
  • Hands-on tests produced Blender scenes, 3D and 2D games, and a writing website; outputs were usable after several refinement rounds but still showed occasional layout and detail errors.
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