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Compact Neural Appearance Models for Efficient Gaussian Splatting

arXiv cs.CV Efficiency & Systems Florian Hahlbohm, Jorge Condor, Linus Franke, Martin Eisemann, Marcus Magnor 2026-09-04
Representative image for Compact Neural Appearance Models for Efficient Gaussian Splatting

TL;DR - This paper benchmarks view-dependent appearance models for 3D Gaussian Splatting and introduces compact per-primitive latent codes decoded by a shared MLP. The neural representation cuts appearance storage from 192 to 28 bytes per primitive while improving reconstruction quality and accelerating optimization by 1.3Ă— over third-degree spherical harmonics.

  • Compares spherical harmonics, newer spherical models, and the proposed neural representation in one optimized CUDA rasterization pipeline.
  • Finds recent spherical models offer the best overall balance between reconstruction quality and efficiency.
  • Provides a portable WebGL viewer targeting laptop and mobile GPUs.
  • Shows that appearance parameterization affects recovered geometry and how expressive models absorb non-static scene content.

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